![]() ![]() Only for this we must edit our sources.list While p For those who are users of Ubuntu 18.10 and derived from this version, we can force this repository to be used. This sudo add-apt-repository ppa:stk/dev -y To do this, they must open a terminal with (Ctrl + alt + t) and must write the commands mentioned below. If you are using Ubuntu 18.04 LTS or lower for this process we will add the official SuperTuxKart Personal Package Archive (PPA) repository to your system. For those interested in being able to obtain this excellent game, they simply have to follow the procedure given to install this game in Ubuntu and its derivatives. Installing SuperTuxCart is easy and doesn't require dealing with too many things. Here are some of the important hardware requirements that you must meet before installing SuperTuxKart: The game has minimal hardware requirements, which is a plus for gamers who want to enjoy games on a budget budget. How to install SuperTuxKart on Ubuntu 18.10 and derivatives?īefore installing SuperTuxKart, you must make sure that you meet the requirements of the game. 2 How to uninstall SuperTuxKart from Ubuntu and derivatives?. ![]() ![]() 1 How to install SuperTuxKart on Ubuntu 18.10 and derivatives?.Most of the tracks are available to everyone. In this existing version, there is a track set in a field called "Cornfield Crossing", a night track in one of the European cities called "Candela city", and a new battlefield called "Estadio Las Dunas". The version includes several new tracks, different models and features. However, the online version where multiplayer can play is still in progress.Ī recorder is built into the game that can save MJPEG, VP8, VP9 or H.264 video along with Vorbis audio. It is currently a single player or local multiplayer game. It comes with characters from various open source projects including various race tracks. The version of SuperTuxKart 0.9.3 was initially released last year, being more exact in November 2017 and has been gaining popularity since then. SuperTuxKart is similar to the Mario Car game and is completely open source and free. Thus we used the processes, described above.S uperTuxKart is a well known 3D arcade racing game on Linux designed for a Linux-based operating systems.Įven though this is a multiplatform game, as it has support for Linux, Windows, Mac and Android. Now start STK and pick the new track for testing.įor Geoforum MV 2013 we micromapped a suburb of Rostock and created an 3D print from an certain area (university campus within the Südstadt district). Next you need to copy all textures from OSM2World into the same directory. usr/share/games/supertuxkart/tracks/test1/ Now you need to copy all generate files to your STK track directory. After a few seconds, the plugin should report a fine export. Save the Blender file and in the Scene panel choose Track Exporter -> Export. Otherwise your trees will have some black outlines. There open all the Tree textures one after another, and set their "Compositing type" to "Alpha blend". Tag it in Panel - STK Properties as "Driveline (main)" and let it activate the first line you editedĪt scene panel, open the group SuperTuxKart Image Properties.Create a closed single way of faces as described in.Add Line (across the desired track) at the middle of the lap and at object panel - STK properties tag it as "checkline" and give it a name.Set "Sky Type" to plain color and pick oneĪt least the current version of STK crashes if you don't provide a valid driveline for the AI karts.Check the Is a SuperTuxKart track checkbox.Open the Scene panel and move down to the SuperTuxKart Scene Properties group. If you go to the Texture shading mode, you should see the textures appear in the scene.Fire up Blender 3D and enable the STK Addons in Preferences.This will add some menus to the scene and object panels. To understand how you model STK tracks with Blender in general, please read the Track Maker's Guide. Since Blender doesn't seem to export the textures correctly if they cannot be found, you have to copy all textures from OSM2World to the same folder as where you exported the.Open it with OSM2World (in Texture mode!) again and wait for processing finished.Use JOSM editor to download a certain area.Don't upload your changes or you will erase data in the OSM DB! ![]()
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